Logic Programming Tools for Dynamic Content Generation and Internet Data Mining

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The phenomenal growth of Information Technology requires us to elicit, store and maintain huge volumes of data. Analyzing this data for various purposes is becoming increasingly important. Data mining consists of applying data analysis and discovery algorithms that under acceptable computational efficiency limitations, produce a particular enumeration of patterns over the data. We present two techniques based on using Logic programming tools for data mining. Data mining analyzes data by extracting patterns which describe its structure and discovers co-relations in the form of rules. We distinguish analysis methods as visual and non-visual and present one application of each. We explain that our focus on the field of Logic Programming makes some of the very complex tasks related to Web based data mining and dynamic content generation, simple and easy to implement in a uniform framework.
Date: December 2000
Creator: Gupta, Anima
System: The UNT Digital Library
The Role of Intelligent Mobile Agents in Network Management and Routing (open access)

The Role of Intelligent Mobile Agents in Network Management and Routing

In this research, the application of intelligent mobile agents to the management of distributed network environments is investigated. Intelligent mobile agents are programs which can move about network systems in a deterministic manner in carrying their execution state. These agents can be considered an application of distributed artificial intelligence where the (usually small) agent code is moved to the data and executed locally. The mobile agent paradigm offers potential advantages over many conventional mechanisms which move (often large) data to the code, thereby wasting available network bandwidth. The performance of agents in network routing and knowledge acquisition has been investigated and simulated. A working mobile agent system has also been designed and implemented in JDK 1.2.
Date: December 2000
Creator: Balamuru, Vinay Gopal
System: The UNT Digital Library

Memory Management and Garbage Collection Algorithms for Java-Based Prolog

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Implementing a Prolog Runtime System in a language like Java which provides its own automatic memory management and safety features such as built--in index checking and array initialization requires a consistent approach to memory management based on a simple ultimate goal: minimizing total memory management time and extra space involved. The total memory management time for Jinni is made up of garbage collection time both for Java and Jinni itself. Extra space is usually requested at Jinni's garbage collection. This goal motivates us to find a simple and practical garbage collection algorithm and implementation for our Prolog engine. In this thesis we survey various algorithms already proposed and offer our own contribution to the study of garbage collection by improvements and optimizations for some classic algorithms. We implemented these algorithms based on the dynamic array algorithm for an all--dynamic Prolog engine (JINNI 2000). The comparisons of our implementations versus the originally proposed algorithm allow us to draw informative conclusions on their theoretical complexity model and their empirical effectiveness.
Date: August 2001
Creator: Zhou, Qinan
System: The UNT Digital Library
CMOS Active Pixel Sensors for Digital Cameras: Current State-of-the-Art (open access)

CMOS Active Pixel Sensors for Digital Cameras: Current State-of-the-Art

Image sensors play a vital role in many image sensing and capture applications. Among the various types of image sensors, complementary metal oxide semiconductor (CMOS) based active pixel sensors (APS), which are characterized by reduced pixel size, give fast readouts and reduced noise. APS are used in many applications such as mobile cameras, digital cameras, Webcams, and many consumer, commercial and scientific applications. With these developments and applications, CMOS APS designs are challenging the old and mature technology of charged couple device (CCD) sensors. With the continuous improvements of APS architecture, pixel designs, along with the development of nanometer CMOS fabrications technologies, APS are optimized for optical sensing. In addition, APS offers very low-power and low-voltage operations and is suitable for monolithic integration, thus allowing manufacturers to integrate more functionality on the array and building low-cost camera-on-a-chip. In this thesis, I explore the current state-of-the-art of CMOS APS by examining various types of APS. I show design and simulation results of one of the most commonly used APS in consumer applications, i.e. photodiode based APS. We also present an approach for technology scaling of the devices in photodiode APS to present CMOS technologies. Finally, I present the most modern CMOS …
Date: May 2007
Creator: Palakodety, Atmaram
System: The UNT Digital Library
A nano-CMOS based universal voltage level converter for multi-VDD SoCs. (open access)

A nano-CMOS based universal voltage level converter for multi-VDD SoCs.

Power dissipation of integrated circuits is the most demanding issue for very large scale integration (VLSI) design engineers, especially for portable and mobile applications. Use of multiple supply voltages systems, which employs level converter between two voltage islands is one of the most effective ways to reduce power consumption. In this thesis work, a unique level converter known as universal level converter (ULC), capable of four distinct level converting operations, is proposed. The schematic and layout of ULC are built and simulated using CADENCE. The ULC is characterized by performing three analysis such as parametric, power, and load analysis which prove that the design has an average power consumption reduction of about 85-97% and capable of producing stable output at low voltages like 0.45V even under varying load conditions.
Date: May 2007
Creator: Vadlmudi, Tripurasuparna
System: The UNT Digital Library
FPGA Implementations of Elliptic Curve Cryptography and Tate Pairing over Binary Field (open access)

FPGA Implementations of Elliptic Curve Cryptography and Tate Pairing over Binary Field

Elliptic curve cryptography (ECC) is an alternative to traditional techniques for public key cryptography. It offers smaller key size without sacrificing security level. Tate pairing is a bilinear map used in identity based cryptography schemes. In a typical elliptic curve cryptosystem, elliptic curve point multiplication is the most computationally expensive component. Similarly, Tate pairing is also quite computationally expensive. Therefore, it is more attractive to implement the ECC and Tate pairing using hardware than using software. The bases of both ECC and Tate pairing are Galois field arithmetic units. In this thesis, I propose the FPGA implementations of the elliptic curve point multiplication in GF (2283) as well as Tate pairing computation on supersingular elliptic curve in GF (2283). I have designed and synthesized the elliptic curve point multiplication and Tate pairing module using Xilinx's FPGA, as well as synthesized all the Galois arithmetic units used in the designs. Experimental results demonstrate that the FPGA implementation can speedup the elliptic curve point multiplication by 31.6 times compared to software based implementation. The results also demonstrate that the FPGA implementation can speedup the Tate pairing computation by 152 times compared to software based implementation.
Date: August 2007
Creator: Huang, Jian
System: The UNT Digital Library
Split array and scalar data cache: A comprehensive study of data cache organization. (open access)

Split array and scalar data cache: A comprehensive study of data cache organization.

Existing cache organization suffers from the inability to distinguish different types of localities, and non-selectively cache all data rather than making any attempt to take special advantage of the locality type. This causes unnecessary movement of data among the levels of the memory hierarchy and increases in miss ratio. In this dissertation I propose a split data cache architecture that will group memory accesses as scalar or array references according to their inherent locality and will subsequently map each group to a dedicated cache partition. In this system, because scalar and array references will no longer negatively affect each other, cache-interference is diminished, delivering better performance. Further improvement is achieved by the introduction of victim cache, prefetching, data flattening and reconfigurability to tune the array and scalar caches for specific application. The most significant contribution of my work is the introduction of novel cache architecture for embedded microprocessor platforms. My proposed cache architecture uses reconfigurability coupled with split data caches to reduce area and power consumed by cache memories while retaining performance gains. My results show excellent reductions in both memory size and memory access times, translating into reduced power consumption. Since there was a huge reduction in miss rates …
Date: August 2007
Creator: Naz, Afrin
System: The UNT Digital Library
Resource Efficient and Scalable Routing using Intelligent Mobile Agents (open access)

Resource Efficient and Scalable Routing using Intelligent Mobile Agents

Many of the contemporary routing algorithms use simple mechanisms such as flooding or broadcasting to disseminate the routing information available to them. Such routing algorithms cause significant network resource overhead due to the large number of messages generated at each host/router throughout the route update process. Many of these messages are wasteful since they do not contribute to the route discovery process. Reducing the resource overhead may allow for several algorithms to be deployed in a wide range of networks (wireless and ad-hoc) which require a simple routing protocol due to limited availability of resources (memory and bandwidth). Motivated by the need to reduce the resource overhead associated with routing algorithms a new implementation of distance vector routing algorithm using an agent-based paradigm known as Agent-based Distance Vector Routing (ADVR) has been proposed. In ADVR, the ability of route discovery and message passing shifts from the nodes to individual agents that traverse the network, co-ordinate with each other and successively update the routing tables of the nodes they visit.
Date: May 2003
Creator: Amin, Kaizar Abdul Husain
System: The UNT Digital Library
Performance Analysis of Wireless Networks with QoS Adaptations (open access)

Performance Analysis of Wireless Networks with QoS Adaptations

The explosive demand for multimedia and fast transmission of continuous media on wireless networks means the simultaneous existence of traffic requiring different qualities of service (QoS). In this thesis, several efficient algorithms have been developed which offer several QoS to the end-user. We first look at a request TDMA/CDMA protocol for supporting wireless multimedia traffic, where CDMA is laid over TDMA. Then we look at a hybrid push-pull algorithm for wireless networks, and present a generalized performance analysis of the proposed protocol. Some of the QoS factors considered include customer retrial rates due to user impatience and system timeouts and different levels of priority and weights for mobile hosts. We have also looked at how customer impatience and system timeouts affect the QoS provided by several queuing and scheduling schemes such as FIFO, priority, weighted fair queuing, and the application of the stretch-optimal algorithm to scheduling.
Date: August 2003
Creator: Dash, Trivikram
System: The UNT Digital Library
Intelligent Memory Manager: Towards improving the locality behavior of allocation-intensive applications. (open access)

Intelligent Memory Manager: Towards improving the locality behavior of allocation-intensive applications.

Dynamic memory management required by allocation-intensive (i.e., Object Oriented and linked data structured) applications has led to a large number of research trends. Memory performance due to the cache misses in these applications continues to lag in terms of execution cycles as ever increasing CPU-Memory speed gap continues to grow. Sophisticated prefetcing techniques, data relocations, and multithreaded architectures have tried to address memory latency. These techniques are not completely successful since they require either extra hardware/software in the system or special properties in the applications. Software needed for prefetching and data relocation strategies, aimed to improve cache performance, pollutes the cache so that the technique itself becomes counter-productive. On the other hand, extra hardware complexity needed in multithreaded architectures decelerates CPU's clock, since "Simpler is Faster." This dissertation, directed to seek the cause of poor locality behavior of allocation--intensive applications, studies allocators and their impact on the cache performance of these applications. Our study concludes that service functions, in general, and memory management functions, in particular, entangle with application's code and become the major cause of cache pollution. In this dissertation, we present a novel technique that transfers the allocation and de-allocation functions entirely to a separate processor residing in …
Date: May 2004
Creator: Rezaei, Mehran
System: The UNT Digital Library
Mobile agent security through multi-agent cryptographic protocols. (open access)

Mobile agent security through multi-agent cryptographic protocols.

An increasingly promising and widespread topic of research in distributed computing is the mobile agent paradigm: code travelling and performing computations on remote hosts in an autonomous manner. One of the biggest challenges faced by this new paradigm is security. The issue of protecting sensitive code and data carried by a mobile agent against tampering from a malicious host is particularly hard but important. Based on secure multi-party computation, a recent research direction shows the feasibility of a software-only solution to this problem, which had been deemed impossible by some researchers previously. The best result prior to this dissertation is a single-agent protocol which requires the participation of a trusted third party. Our research employs multi-agent protocols to eliminate the trusted third party, resulting in a protocol with minimum trust assumptions. This dissertation presents one of the first formal definitions of secure mobile agent computation, in which the privacy and integrity of the agent code and data as well as the data provided by the host are all protected. We present secure protocols for mobile agent computation against static, semi-honest or malicious adversaries without relying on any third party or trusting any specific participant in the system. The security of …
Date: May 2004
Creator: Xu, Ke
System: The UNT Digital Library
Web-based airline ticket booking system. (open access)

Web-based airline ticket booking system.

Online airline ticket booking system is one of the essential applications of E-commerce. With the development of Internet and security technology, more and more people begin to consume online, which is more convenient and personal than traditional way. The goal of this system is to make people purchase airline tickets easily. The system is written in JAVATM. Chapter 1 will introduce some basic conception of the technologies have been used in this system. Chapter 2 shows how the database and the system are designed. Chapter 3 shows the logic of the Web site. In Chapter 4 the interface of the system will be given. Chapter 5 tells the platform of this system.
Date: August 2004
Creator: Yu, Jianming
System: The UNT Digital Library
Adaptive Planning and Prediction in Agent-Supported Distributed Collaboration. (open access)

Adaptive Planning and Prediction in Agent-Supported Distributed Collaboration.

Agents that act as user assistants will become invaluable as the number of information sources continue to proliferate. Such agents can support the work of users by learning to automate time-consuming tasks and filter information to manageable levels. Although considerable advances have been made in this area, it remains a fertile area for further development. One application of agents under careful scrutiny is the automated negotiation of conflicts between different user's needs and desires. Many techniques require explicit user models in order to function. This dissertation explores a technique for dynamically constructing user models and the impact of using them to anticipate the need for negotiation. Negotiation is reduced by including an advising aspect to the agent that can use this anticipation of conflict to adjust user behavior.
Date: December 2004
Creator: Hartness, Ken T. N.
System: The UNT Digital Library
Optimal Access Point Selection and Channel Assignment in IEEE 802.11 Networks (open access)

Optimal Access Point Selection and Channel Assignment in IEEE 802.11 Networks

Designing 802.11 wireless networks includes two major components: selection of access points (APs) in the demand areas and assignment of radio frequencies to each AP. Coverage and capacity are some key issues when placing APs in a demand area. APs need to cover all users. A user is considered covered if the power received from its corresponding AP is greater than a given threshold. Moreover, from a capacity standpoint, APs need to provide certain minimum bandwidth to users located in the coverage area. A major challenge in designing wireless networks is the frequency assignment problem. The 802.11 wireless LANs operate in the unlicensed ISM frequency, and all APs share the same frequency. As a result, as 802.11 APs become widely deployed, they start to interfere with each other and degrade network throughput. In consequence, efficient assignment of channels becomes necessary to avoid and minimize interference. In this work, an optimal AP selection was developed by balancing traffic load. An optimization problem was formulated that minimizes heavy congestion. As a result, APs in wireless LANs will have well distributed traffic loads, which maximize the throughput of the network. The channel assignment algorithm was designed by minimizing channel interference between APs. The …
Date: December 2004
Creator: Park, Sangtae
System: The UNT Digital Library
Evaluating the Scalability of SDF Single-chip Multiprocessor Architecture Using Automatically Parallelizing Code (open access)

Evaluating the Scalability of SDF Single-chip Multiprocessor Architecture Using Automatically Parallelizing Code

Advances in integrated circuit technology continue to provide more and more transistors on a chip. Computer architects are faced with the challenge of finding the best way to translate these resources into high performance. The challenge in the design of next generation CPU (central processing unit) lies not on trying to use up the silicon area, but on finding smart ways to make use of the wealth of transistors now available. In addition, the next generation architecture should offer high throughout performance, scalability, modularity, and low energy consumption, instead of an architecture that is suitable for only one class of applications or users, or only emphasize faster clock rate. A program exhibits different types of parallelism: instruction level parallelism (ILP), thread level parallelism (TLP), or data level parallelism (DLP). Likewise, architectures can be designed to exploit one or more of these types of parallelism. It is generally not possible to design architectures that can take advantage of all three types of parallelism without using very complex hardware structures and complex compiler optimizations. We present the state-of-art architecture SDF (scheduled data flowed) which explores the TLP parallelism as much as that is supplied by that application. We implement a SDF single-chip …
Date: December 2004
Creator: Zhang, Yuhua
System: The UNT Digital Library

Voting Operating System (VOS)

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The electronic voting machine (EVM) plays a very important role in a country where government officials are elected into office. Throughout the world, a specific operating system that tends to the specific requirement of the EVM does not exist. Existing EVM technology depends upon the various operating systems currently available, thus ignoring the basic needs of the system. There is a compromise over the basic requirements in order to develop the systems on the basis on an already available operating system, thus having a lot of scope for error. It is necessary to know the specific details of the particular device for which the operating system is being developed. In this document, I evaluate existing EVMs and identify flaws and shortcomings. I propose a solution for a new operating system that meets the specific requirements of the EVM, calling it Voting Operating System (VOS, pronounced 'voice'). The identification technique can be simplified by using the fingerprint technology that determines the identity of a person based on two fingerprints. I also discuss the various parts of the operating system that have to be implemented that can tend to all the basic requirements of an EVM, including implementation of the memory manager, …
Date: December 2004
Creator: Venkatadusumelli, Kiran
System: The UNT Digital Library

Peptide-based hidden Markov model for peptide fingerprint mapping.

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Peptide mass fingerprinting (PMF) was the first automated method for protein identification in proteomics, and it remains in common usage today because of its simplicity and the low equipment costs for generating fingerprints. However, one of the problems with PMF is its limited specificity and sensitivity in protein identification. Here I present a method that shows potential to significantly enhance the accuracy of peptide mass fingerprinting, using a machine learning approach based on a hidden Markov model (HMM). This method is applied to improve differentiation of real protein matches from those that occur by chance. The system was trained using 300 examples of combined real and false-positive protein identification results, and 10-fold cross-validation applied to assess model discrimination. The model can achieve 93% accuracy in distinguishing correct and real protein identification results versus false-positive matches. The receiver operating characteristic (ROC) curve area for the best model was 0.833.
Date: December 2004
Creator: Yang, Dongmei
System: The UNT Digital Library
An Empirical Evaluation of Communication and Coordination Effectiveness in Autonomous Reactive Multiagent Systems (open access)

An Empirical Evaluation of Communication and Coordination Effectiveness in Autonomous Reactive Multiagent Systems

This thesis describes experiments designed to measure the effect of collaborative communication on task performance of a multiagent system. A discrete event simulation was developed to model a multi-agent system completing a task to find and collect food resources, with the ability to substitute various communication and coordination methods. Experiments were conducted to find the effects of the various communication methods on completion of the task to find and harvest the food resources. Results show that communication decreases the time required to complete the task. However, all communication methods do not fare equally well. In particular, results indicate that the communication model of the bee is a particularly effective method of agent communication and collaboration. Furthermore, results indicate that direct communication with additional information content provides better completion results. Cost-benefit models show some conflicting information, indicating that the increased performance may not offset the additional cost of achieving that performance.
Date: May 2005
Creator: Hurt, David
System: The UNT Digital Library

Procedural content creation and technologies for 3D graphics applications and games.

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The recent transformation of consumer graphics (CG) cards into powerful 3D rendering processors is due in large measure to the success of game developers in delivering mass market entertainment software that feature highly immersive and captivating virtual environments. Despite this success, 3D CG application development is becoming increasingly handicapped by the inability of traditional content creation methods to keep up with the demand for content. The term content is used here to refer to any data operated on by application code that is meant for viewing, including 3D models, textures, animation sequences and maps or other data-intensive descriptions of virtual environments. Traditionally, content has been handcrafted by humans. A serious problem facing the interactive graphics software development community is how to increase the rate at which content can be produced to keep up with the increasingly rapid pace at which software for interactive applications can now be developed. Research addressing this problem centers around procedural content creation systems. By moving away from purely human content creation toward systems in which humans play a substantially less time-intensive but no less creative part in the process, procedural content creation opens new doors. From a qualitative standpoint, these types of systems will not …
Date: May 2005
Creator: Roden, Timothy E.
System: The UNT Digital Library
FP-tree Based Spatial Co-location Pattern Mining (open access)

FP-tree Based Spatial Co-location Pattern Mining

A co-location pattern is a set of spatial features frequently located together in space. A frequent pattern is a set of items that frequently appears in a transaction database. Since its introduction, the paradigm of frequent pattern mining has undergone a shift from candidate generation-and-test based approaches to projection based approaches. Co-location patterns resemble frequent patterns in many aspects. However, the lack of transaction concept, which is crucial in frequent pattern mining, makes the similar shift of paradigm in co-location pattern mining very difficult. This thesis investigates a projection based co-location pattern mining paradigm. In particular, a FP-tree based co-location mining framework and an algorithm called FP-CM, for FP-tree based co-location miner, are proposed. It is proved that FP-CM is complete, correct, and only requires a small constant number of database scans. The experimental results show that FP-CM outperforms candidate generation-and-test based co-location miner by an order of magnitude.
Date: May 2005
Creator: Yu, Ping
System: The UNT Digital Library
A Minimally Supervised Word Sense Disambiguation Algorithm Using Syntactic Dependencies and Semantic Generalizations (open access)

A Minimally Supervised Word Sense Disambiguation Algorithm Using Syntactic Dependencies and Semantic Generalizations

Natural language is inherently ambiguous. For example, the word "bank" can mean a financial institution or a river shore. Finding the correct meaning of a word in a particular context is a task known as word sense disambiguation (WSD), which is essential for many natural language processing applications such as machine translation, information retrieval, and others. While most current WSD methods try to disambiguate a small number of words for which enough annotated examples are available, the method proposed in this thesis attempts to address all words in unrestricted text. The method is based on constraints imposed by syntactic dependencies and concept generalizations drawn from an external dictionary. The method was tested on standard benchmarks as used during the SENSEVAL-2 and SENSEVAL-3 WSD international evaluation exercises, and was found to be competitive.
Date: December 2005
Creator: Faruque, Md. Ehsanul
System: The UNT Digital Library
Planning techniques for agent based 3D animations. (open access)

Planning techniques for agent based 3D animations.

The design of autonomous agents capable of performing a given goal in a 3D domain continues to be a challenge for computer animated story generation systems. We present a novel prototype which consists of a 3D engine and a planner for a simple virtual world. We incorporate the 2D planner into the 3D engine to provide 3D animations. Based on the plan, the 3D world is created and the objects are positioned. Then the plan is linearized into simpler actions for object animation and rendered via the 3D engine. We use JINNI3D as the engine and WARPLAN-C as the planner for the above-mentioned prototype. The user can interact with the system using a simple natural language interface. The interface consists of a shallow parser, which is capable of identifying a set of predefined basic commands. The command given by the user is considered as the goal for the planner. The resulting plan is created and rendered in 3D. The overall system is comparable to a character based interactive story generation system except that it is limited to the predefined 3D environment.
Date: December 2005
Creator: Kandaswamy, Balasubramanian
System: The UNT Digital Library
Capacity and Throughput Optimization in Multi-cell 3G WCDMA Networks (open access)

Capacity and Throughput Optimization in Multi-cell 3G WCDMA Networks

User modeling enables in the computation of the traffic density in a cellular network, which can be used to optimize the placement of base stations and radio network controllers as well as to analyze the performance of resource management algorithms towards meeting the final goal: the calculation and maximization of network capacity and throughput for different data rate services. An analytical model is presented for approximating the user distributions in multi-cell third generation wideband code division multiple access (WCDMA) networks using 2-dimensional Gaussian distributions by determining the means and the standard deviations of the distributions for every cell. This model allows for the calculation of the inter-cell interference and the reverse-link capacity of the network. An analytical model for optimizing capacity in multi-cell WCDMA networks is presented. Capacity is optimized for different spreading factors and for perfect and imperfect power control. Numerical results show that the SIR threshold for the received signals is decreased by 0.5 to 1.5 dB due to the imperfect power control. The results also show that the determined parameters of the 2-dimensional Gaussian model match well with traditional methods for modeling user distribution. A call admission control algorithm is designed that maximizes the throughput in multi-cell …
Date: December 2005
Creator: Nguyen, Son
System: The UNT Digital Library

Automated Defense Against Worm Propagation.

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Worms have caused significant destruction over the last few years. Network security elements such as firewalls, IDS, etc have been ineffective against worms. Some worms are so fast that a manual intervention is not possible. This brings in the need for a stronger security architecture which can automatically react to stop worm propagation. The method has to be signature independent so that it can stop new worms. In this thesis, an automated defense system (ADS) is developed to automate defense against worms and contain the worm to a level where manual intervention is possible. This is accomplished with a two level architecture with feedback at each level. The inner loop is based on control system theory and uses the properties of PID (proportional, integral and differential controller). The outer loop works at the network level and stops the worm to reach its spread saturation point. In our lab setup, we verified that with only inner loop active the worm was delayed, and with both loops active we were able to restrict the propagation to 10% of the targeted hosts. One concern for deployment of a worm containment mechanism was degradation of throughput for legitimate traffic. We found that with proper …
Date: December 2005
Creator: Patwardhan, Sudeep
System: The UNT Digital Library