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Use of a Virtual Reality Gaming System to Improve Balance in Individuals with Chronic Brain Injury (open access)

Use of a Virtual Reality Gaming System to Improve Balance in Individuals with Chronic Brain Injury

Wii Fit U games utilize a Wii Balance Board™ (WBB) in a manner that can provide precise feedback contingencies similarly to some forms of balance rehabilitation, thereby potentially increasing the dose of quality therapy with or without the presence of a therapist during post-brain injury rehabilitation. Additionally, an engaging video-game could improve treatment adherence, a critical aspect of making positive functional gains, by potentially increasing the rate and quality of reinforcement embedded in therapy. The present study had three aims: (1) develop a rigorous behavioral therapy for improving balance in individuals living with chronic brain injury using a Wii Fit U game and the WBB; (2) evaluate the program's effects on balance measures using a within-subject experimental design; and (3) assess social validity of behavioral gains by evaluating the program's effects on participant's "subjective balance confidence" (i.e., their Activities-Specific Balance Confidence (ABC) scores). A reversal design is proposed for use with primary study participants, wherein the experimental gameplay condition and no intervention condition are alternated for 6 to 10 weeks. A similar design was used in a truncated fashion with pilot participants, and a multiple baseline design was used with follow-up pilot participants. It was expected that participants would exhibit …
Date: May 2021
Creator: Cruz, Selena R
System: The UNT Digital Library
Stimulus Equivalence and Competing Behavior: Individual Differences in Accuracy and Reaction Time (open access)

Stimulus Equivalence and Competing Behavior: Individual Differences in Accuracy and Reaction Time

The present study investigated how engaging in a behavior that is potentially incompatible with covert verbal behavior, singing aloud, affected the percent of correct responses and reaction time during equivalence tests as compared to engaging in a behavior considered compatible with covert verbal behavior, alternating foot tapping, during testing. Results varied between participants with some participants showing higher accuracies in the incompatible condition and some in the compatible condition. Performance in terms of accuracy and reaction time were correlated, with higher accuracies in the compatible condition being correlated with faster reaction times in the compatible condition. Limitations discussed include a low number of participants due to COVID-19, the covert nature of the behavior of interest, the length of time required to complete the experiment, and the challenges to monitoring the incompatible behavior due to social distancing requirements. Potential future research is discussed in light of these limitations.
Date: May 2021
Creator: Lovitz, Elizabeth
System: The UNT Digital Library
The Emergence of Receptive and Expressive Language through Stimulus-Specific Consequences (open access)

The Emergence of Receptive and Expressive Language through Stimulus-Specific Consequences

An important question in teaching language is, what accounts for the emergence of either receptive or expressive labels when teaching only one of them? The teaching procedures in the present study were intended to reproduce the natural development of bidirectional naming in which caregivers comment on the items a child is interacting with and children echo those vocalizations they hear. Thus, the only vocalizations presented by the researcher during teaching occurred after the learner pointed to a specific stimulus, and were specific to the stimulus being targeted. These vocalizations are referred to in this study as stimulus-specific consequences. The purpose of this research was to investigate if the stimulus-specific consequences could become discriminative stimuli for receptive labels, and lead to the emergence of expressive labels. Three studies were conducted, each with four adults. Results demonstrated that using a stimulus-specific consequence during teaching led to receptive labels for all participants, but led to the emergence of expressive labels for only four participants. In other words, bidirectional naming did not occur for the majority of participants. Factors that may improve interrelations between receptive and expressive labels were analyzed, but further evaluations are needed to account for the inconsistent demonstrations of naming.
Date: May 2021
Creator: Spurgin, Destiny
System: The UNT Digital Library