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Game design for visually-impaired individuals: Creativity and innovation theories and sensory substitution devices influence on virtual and physical navigation skills
This article examines the design elements of three virtual reality games for functionality and transferability to orientation and mobility education for visually impaired individuals.
Date:
October 23, 2018
Creator:
Baker, Rose M.; Ramos, Karina & Turner, John
System:
The UNT Digital Library