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Intrinsic and Extrinsic Adaptation in a Simulated Combat Environment
Genetic algorithm and artificial life techniques are applied to the development of challenging and interesting opponents in a combat-based computer game. Computer simulations are carried out against an idealized human player to gather data on the effectiveness of the computer generated opponents.
Date:
May 1995
Creator:
Dombrowsky, Steven P. (Steven Paul)
System:
The UNT Digital Library
A Theoretical Network Model and the Incremental Hypercube-Based Networks
The study of multicomputer interconnection networks is an important area of research in parallel processing. We introduce vertex-symmetric Hamming-group graphs as a model to design a wide variety of network topologies including the hypercube network.
Date:
May 1995
Creator:
Mao, Ai-sheng
System:
The UNT Digital Library