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Advances in academic video game collections (open access)

Advances in academic video game collections

This article discusses how the UNT Media Library developed a video game collection to support student retention, student recreation, and classroom instruction. The article also will explain how the Library successfully met challenges involved in collection development, related technology, space needs, and the challenges it sees ahead.
Date: August 29, 2020
Creator: Robson, Diane; Sassen, Catherine & Rodriguez, Allyson
System: The UNT Digital Library