Extending the Apprenticeship through Informal Learning on Facebook: An Interpretative Phenomenological Analysis of the Lived Experiences of Music Faculty (open access)

Extending the Apprenticeship through Informal Learning on Facebook: An Interpretative Phenomenological Analysis of the Lived Experiences of Music Faculty

Facebook studio groups/pages are commonly used by applied music faculty to communicate with current students, recruit new students, share students' activities, and promote faculty members' professional performances and academic endeavors. However, the blurred lines between academic, professional performance, and social activities in the field have led to a wide variety of approaches to Facebook use by music faculty. This dissertation documents the first generation of music faculty social media users and investigates the beliefs, intent, and lived experiences of music faculty who use Facebook studio groups/pages to communicate with their students. Four music faculty were interviewed and a semester's Facebook studio group/page data collected for each faculty member. Interviews and Facebook data were analyzed using Interpretative phenomenological analysis (IPA) to identify emergent, and ultimately super-ordinate, themes from the data. The three super-ordinate themes that emerged were: Impact of Social Media on Studio Teaching and Learning, Learning through Enculturation, and Faculty Lived Experiences with Facebook Studio Groups/Pages. Findings of the study included: faculty concerns about personal and professional risk; the observation that teaching and learning are occurring through these Facebook studio groups/pages by way of the process of enculturation, but without evidence of a Virtual Community of Practice; and, a multitude …
Date: May 2017
Creator: Meredith, Tamara R.
System: The UNT Digital Library
Transmedia STEM Intervention Book in Middle School for Educational Change (open access)

Transmedia STEM Intervention Book in Middle School for Educational Change

The world is becoming a global place in which science, technology, engineering and mathematics hold a key to a successful future. To help secure this future it is important to engage students early with relevant curriculum that sparks interest and success in STEM fields. However, education reform occurs slowly, so this paper looked at a potential paradigm that can help to bring about change in a middle school environment that harnesses the long standing strengths of learning and education with the integration of technology to create changes in the pedagogy of learners and teachers. The study implemented a transmedia STEM book and evaluated the impact it had on student perceptions of STEM, school attitude, academic achievement, and preferred activity types, providing an example vehicle for change that can be adopted over time. The main findings showed that students who used a 3-Dimensional printer had higher math achievement and a more positive perception of math.
Date: May 2016
Creator: Stansell, Alicia
System: The UNT Digital Library
Exploring the Effectiveness of Curriculum Provided Through Transmedia Books for Increasing Students’ Knowledge and Interest in Science (open access)

Exploring the Effectiveness of Curriculum Provided Through Transmedia Books for Increasing Students’ Knowledge and Interest in Science

Transmedia books are new and emerging technologies which are beginning to be used in current classrooms. Transmedia books are a traditional printed book that uses multiple media though the use of Quick Response (QR) codes and augmented reality (AR) triggers to access web-based technology. Using the transmedia book Skills That Engage Me students in kindergarten through second grade engage in curriculum designed to introduce science skills and careers. Using the modified Draw-a-Scientist Test (mDAST), observations and interviews, researchers analyzed pre and post data to describe changes students have about science and scientists. Future study may include the development and validation of a new instrument, Draw a Science Student, and examining the mDAST checklist with the intention of updating the parameters of what is considered positive and negative in relationship with work a scientist conducts.
Date: December 2015
Creator: Ponners, Pamela Jones
System: The UNT Digital Library
Exploring the Impact on Self-regulated Learning: a Comparative Analysis of Learner Experiences Using Problem-based Learning, Game Play, and Computer-based Instruction (open access)

Exploring the Impact on Self-regulated Learning: a Comparative Analysis of Learner Experiences Using Problem-based Learning, Game Play, and Computer-based Instruction

The ability to transfer what you know to new and different contexts is a sign of successful learning. While students often graduate from college with the required number of courses many lack the skills necessary to apply appropriate strategies to solve problems in different contexts, to reason, and think critically. More than a decade ago the Boyer Report (1995) pointed to this fact as a sign that Universities were falling short in adequately supporting their undergraduate populations. As a result, it is not uncommon to see educational institutions introducing new courses and programs geared towards helping students learn better. This study explores learner experiences and the impact on self-regulated learning within a distributed learning setting when motivated by problem-based learning, game play, and computer-based instruction. In this study the instructional design of the course introduced undergraduate students to authentic learning experiences in which students engaged in collaborative problem solving and learning activities framed within the narrative of an alternate reality game. Fifteen self-regulated learning constructs were examined. The comparison group engaged with problem solving tasks and computer-based instruction. Additionally, the study used the theory Learning and Teaching as Communicative Action and its four communicative actions as a lens to understand …
Date: August 2013
Creator: Najmi, Anjum A.
System: The UNT Digital Library
Motivating Pre-service Teachers to Incorporate Technology Into the Classroom (open access)

Motivating Pre-service Teachers to Incorporate Technology Into the Classroom

Technology integration into the classroom is a multi-faceted and complex topic. One factor that can have an effect on a teacher's incorporation of technology into their classroom is pre-service teacher technology training. In this research study the ARCS instructional design model was applied to a pre-service teacher technology course in the hopes of motivating course attendees to both learn about technology incorporation and to incorporate technology into their future classrooms. The ARCS instructional design model that relies on the motivational sub-components of attention, relevance, confidences, and satisfaction to develop instruction that motivates to students to learn course content and goals. This study analyzed a group of pre-service teachers enrolled in a university technology training course to determine if the redesign resulted in the desired outcomes. Pre-test and post-test data was collected using both quantitative and qualitative instruments to analyze the potential effect of the redesigned course.
Date: August 2013
Creator: Gardner, David
System: The UNT Digital Library
Comparison of Learning Performance Between Students Who Do and Students Who Do Not Use Mobile Technology-based Activities (open access)

Comparison of Learning Performance Between Students Who Do and Students Who Do Not Use Mobile Technology-based Activities

This study examined if using mobile technology-based activities would increase student performance in biological science courses. The study compared two groups of students in lectures and labs. Each group had about 20 students. The mobile group had mobile technology-based activities and the non-mobile group received conventional instruction. The mobile group used links to the website, or a QR Code to access the activities. The non-mobile group had handouts and worksheets over the same content. The research methodology for this study was mixed method. The study was a quasi-experimental design that used instruction method as the independent variable between two groups. The study used formative and summative assessment to compare the performance of the mobile group and non-mobile group in lecture and lab. The student in the mobile group had statistically significantly higher lab exam scores than students in the non-mobile group. Additionally, Students were surveyed about their performance expectancy and effort expectancy using mobile technology for learning, and they were asked about their self-management of learning. Analysis indicated that both groups had similar performance and effort expectancy using mobile technology for learning, but the two groups differed on self-management of learning responses to the survey. Focus groups from the mobile …
Date: August 2013
Creator: Stowe, William A., Jr.
System: The UNT Digital Library
Educator's Beliefs on the Professional Support Needed for Paraprofessional Librarians in Technology-Rich Elementary Campuses: A Qualitative Narrative Inquiry (open access)

Educator's Beliefs on the Professional Support Needed for Paraprofessional Librarians in Technology-Rich Elementary Campuses: A Qualitative Narrative Inquiry

Libraries can have a significant impact on today's students and the schools of today and tomorrow. The way students learn is changing as technology changes: rapidly. The knowledge and skills that today's librarians carry can influence the students immensely, including their use of technology. However, with many districts suffering budget cuts, one of the first positions to cut is the certified librarian, replaced by a library paraprofessional. These budget cuts will impact what the libraries can offer students. It is vital that districts support their library program and the person in charge, whether a paraprofessional or certified librarian, to positively impact the students for their future. The purpose of this study was to explore the effectiveness of library programs within a technology-rich school district that utilizes paraprofessionals supported by a certified librarian.
Date: May 2022
Creator: Joseph, Stacy Renee
System: The UNT Digital Library
Preparation to Teach in Technology-Rich K-12 Classroom Environments (open access)

Preparation to Teach in Technology-Rich K-12 Classroom Environments

In today's schools, the ability to integrate technology into the teaching and learning environment is a necessary and crucial skill. Many K-12 classroom environments are technology-rich, with 1:1 devices, blended learning, and even distance instruction taking place. However, new teachers often enter the classroom unprepared to successfully utilize educational technology and navigate the technology-rich classroom environment. This research study examined the preparation of preservice teachers to teach with technology in today's classrooms, and explored the gap between the preparation teachers received in their teacher education program and what they needed to be able to be successful as classroom teachers. The primary goal was to explain how teachers are currently being prepared to teach with educational technology and compare that preparation to the skills they found they needed when they began teaching. This study was an exploratory qualitative study that employed survey and interview research approaches to establish a baseline of how technology skills are being addressed in educator preparation programs and how new teachers are utilizing technology in their classrooms. The survey questions consisted of structured and open-ended questions, and the interviews were semi-structured interviews. Results of this research study provide information for future research in the area of teacher …
Date: December 2022
Creator: Conan, Jenna Marie
System: The UNT Digital Library
How External Instructional Design Consultants Do Their Work: A Case Study (open access)

How External Instructional Design Consultants Do Their Work: A Case Study

The purpose of this qualitative case study was to define and describe the work of external instructional design consultants. Study participants included seven instructional designers with varied educational backgrounds and work experience who work in a variety of contexts supporting clients in the design and delivery of learning experiences. All seven participants completed an initial survey with demographic and background questions. Five participants then took part in semi-structured interviews. Collected data was coded using both deductive and inductive methods with each case considered individually before combining the data for analysis across cases. Study findings support previous research suggesting that the work of instructional designers is dependent on context. Results further indicated that external instructional design consultants regularly engage in project management, communication and collaboration, and the analysis and evaluation components of the instructional design process, all in keeping with existing literature. External instructional designers differed in that they do more sales-related work, and, in the analysis process, focus more on client needs than learner characteristics. Study participants were invested in creating high quality, engaging learning experiences, while also willing to accommodate the unique challenges facing any given client. The study findings suggested that prospective employees' instructional design knowledge is of …
Date: May 2023
Creator: Moore, Michelle D.
System: The UNT Digital Library
U.S. International ESL Students' Experiences with and Perceptions of Utilizing Mobile Technologies for English Learning (open access)

U.S. International ESL Students' Experiences with and Perceptions of Utilizing Mobile Technologies for English Learning

The purpose of this research was to examine ESL (English as a second language) students' current use of their mobile phones for English skill building activities outside of class in a U.S. school setting. In addition, this research reported on students' perceptions of the potential benefits of using smartphones in class for English learning. Also learners' current English related activities using mobile devices and time duration of using different phone features were studied. The literature review included smartphones, computer education, mobile learning, mobile assisted language learning (MALL), computer assisted language learning (CALL), theories of second language learning, second language learner attributes and the use of smartphones outside the classroom. An electronic survey was used to collect the quantitative data which were analyzed by descriptive and inferential statistics. The results concluded that students used mobile applications on a daily basis to read and write email, read books and news, check a dictionary, talk, text and video chat. Students used mobile phones outside of class to improve the English skills listed in the survey and the same participants perceived the potential benefits of using smartphones in class for the same English skills. Among the English skills, vocabulary exercises, finding example sentences of …
Date: December 2017
Creator: Zhu, Shanyuan
System: The UNT Digital Library
Using a Text Mining Approach to Examine Online Learning Research Trends of the Past 20 Years (1997-2016) (open access)

Using a Text Mining Approach to Examine Online Learning Research Trends of the Past 20 Years (1997-2016)

The purpose of this research is to identify longitudinal trends relevant to online learning research within 15 highly regarded, peer-reviewed publications in educational technology and online education. Online instruction has become a popular form of education delivery across academic institutions. A review of literature on the topic shows that missing from the corpus is a trend analysis focused in online learning research across multiple journals. Previous efforts of establishing trends in online learning are narrow in focus using only one journal or a shortened time frame. This metatrend analysis employed text mining techniques to examine twenty years (1997-2016) of published research in an effort to establish past, present and emerging trends within published literature. A general bibliometric analysis is offered highlighting prolific and yearly journal publications. Meaningful trending terms used during the twenty-year time period were identified and analyzed. A cluster analysis performed on the extracted data provides a single layer taxonomy regarding online learning research. Time trends within the clusters were identified to offer a more in-depth analysis. Trends revealed during the research indicate a changing relationship of online learning and distance education. A strong emphasis on students and learning was noted as a consistent trend throughout the literature. …
Date: December 2017
Creator: Keahey, Heather Lynn
System: The UNT Digital Library
A Phenomenology of Fostering Learning: Alternate Reality Games and Transmedia Storytelling (open access)

A Phenomenology of Fostering Learning: Alternate Reality Games and Transmedia Storytelling

This dissertation presents the essence of the experience of instructional designers and instructors who have used alternate reality games (ARGs) and transmedia storytelling (TS) for teaching and learning. The use of game-like narratives, such as ARGs and TS, is slowly increasing. However, we know little about the lived experiences of those who have implemented such transmedia experiences in formal or informal learning. The data consists of written transcripts from interviews with 11 co-researchers in the United States and Europe. Phenomenology was the guiding methodology. The study begins by reviewing storytelling and the use of games in learning, leading up to exploring the tradition of using ARGs and TS in learning contexts. The analysis was one of reduction leading to codes, summary stories, themes, and the essence of the experience. Co-researchers used many techniques to enlighten their learners including problem-solving, critical thinking, collaboration, encouragement, disruption, and connection-making. When successful, connection-making facilitates learner agency development by providing learners with the power to act by their own initiative. Action came through the communicated narratives and games that closely tied to real-world problems. In the context of these efforts, this study's co-researchers emerged as educational life-world learning-coaches, "sensei", who were each using strategies and …
Date: May 2016
Creator: Wakefield, Jenny S.
System: The UNT Digital Library
Teachers' Technology Adoption in Cross-Cultural Classroom: A Transformative Perspective (open access)

Teachers' Technology Adoption in Cross-Cultural Classroom: A Transformative Perspective

In the current globalizing society, teachers are provided opportunities to move across their national borders to seek learning, professional development, and working opportunities. Technology-related professional development is particularly valued for teachers' sojourn to the technology intensive cultures. This qualitative cross-case study explored the K-12 Chinese language teachers' changes of teachers' application and perspective toward educational technology in cross-cultural teaching context through the lens of transformative learning theory. The qualitative data is collected from the interviews with 20 teacher participants in the four stages of cross-cultural sojourning: pre-departure, currently sojourning, post-sojourn, and immigrated. A qualitative cross-case analysis is conducted to compare the characteristics of teachers in different cases, and developed the complete process of the cross-cultural technology adoption and perspective. Factors contributed to the changes are also identified. Five issues related to the process are discussed. Implications and future directions were also included.
Date: May 2021
Creator: Meng, Nanxi
System: The UNT Digital Library
A Meta-Analysis on Effective Multimodality Teaching: 4MAT Model (open access)

A Meta-Analysis on Effective Multimodality Teaching: 4MAT Model

The study explores the effectiveness of multimodality teaching using the 4MAT Model. A meta-analysis was conducted with empirical studies on instruction via multimodality teaching in preschool, K-12, and higher education. The studies in the meta-analysis involved an experimental and control group. The control group received traditional teaching lessons, and the experimental group received multimodality teaching. A text analysis was conducted to examine the trends in the advantages of the 4MAT model versus traditional methods. The literature review analyzed the cognitive theory of multimedia learning, advances in multimedia teaching effectiveness assessment, transforming traditional teaching through the 4MAT model, 4MAT model and learning, the importance of multimodality teaching, the origin of multimodality teaching, the 4MAT model, and multimodality teaching and student achievement. This research aimed to determine a better understanding and increase learning achievement by using the 4MAT model versus traditional teaching methods.
Date: July 2023
Creator: Kairu, Caroline Wambui
System: The UNT Digital Library
A Meta-Analysis Examining Children's Comprehension in Electronic Reading Environments (open access)

A Meta-Analysis Examining Children's Comprehension in Electronic Reading Environments

Children of today are gaining exposure to electronic reading environments at earlier ages and in greater frequencies than prior generations, as evidenced by the ubiquity of modern technologies. Such technologies provide affordances beyond basic text by supporting the screen-based rendering of aural, visual, and gestural elements. This research investigates, by way of a fixed effects meta-analysis, the overall effect of electronic reading environments on the comprehension outcomes of children between the 4th and 8th grades. Findings yielded three published studies between 2016 and 2020. Results from a total population sample of 2,125 students across the United States, showed small but significant effects of reading technology on comprehension. The implications of these findings are discussed in light of their pedagogical applications and future research directions.
Date: May 2023
Creator: Ganama, Japari Zachary
System: The UNT Digital Library
Defining Learning Affordances Based on Past Research Uses (open access)

Defining Learning Affordances Based on Past Research Uses

The objective of this study was to locate and describe the learning affordances used within research studies on instructional design. Allowing an instructional designer to see what was used and how applicable it might be for future design would assist with better course creation. Current and past literature supported the importance of this concept after examination of how course creation has evolved within the field of instructional design. Further, the findings elucidated how to help the field evolve in the future by expanding knowledge about learning affordances and providing the broadest set of conceptual definitions by the academics working in the field to include them in their research and instructional designs.
Date: December 2021
Creator: Dolliver, Elizabeth Anne
System: The UNT Digital Library
Current Trends in the Availability and Requirement of Learning Technology Courses for Pre-Service Educators at US Universities (open access)

Current Trends in the Availability and Requirement of Learning Technology Courses for Pre-Service Educators at US Universities

This multi-faceted research study examined the current approach of educational technology courses and how integrating modern learning technologies into curriculum effectively is addressed in pre-service education programs at U.S. universities. The primary goal was to explain the current trends in the reviewed pre-service programs in relation to how future educators are prepared by the universities to incorporate educational technology and use technology enhanced curriculum. This study was an exploratory, non-positivistic qualitative study that employed multi-strategy and survey research approaches in order to establish a baseline of the way that technology integration skills are being addressed in undergraduate pre-service educator programs today. Survey participants were educators within a public or private K-12 system in the U.S. The participants' level of education, university attended, educational technology experience, and technology perceptions were gathered from the survey's Likert-type and open-end questions. Current and historically statistics and data were collected for each university identified from the survey responses. Findings of this study revealed outcomes related to participants' education, perception of educational technology, and university educational technology course offerings and/or requirements for undergraduate pre-service educator programs. Results of this research study provide a solid foundation for future research in these areas within the field of education.
Date: August 2018
Creator: West, Tessa Renae
System: The UNT Digital Library
Exploring the Digital Divide and the Latino-White Achievement Gap in Online Education (open access)

Exploring the Digital Divide and the Latino-White Achievement Gap in Online Education

The purpose of this exploratory study was to investigate the relationship between the digital divide and the Latino-White achievement gap in online education. Through an analysis of archival enrollment and academic performance data a comparison was conducted between online and face-to-face courses by ethnicity. Additionally, academic performance data was then compared to survey responses from online students on digital motivation, material access, internet skills, and internet usage. Findings and recommendations for future research are discussed and provided to continue the exploration of disparities of digital access and academic performance in an effort to inform decisions in higher education.
Date: May 2020
Creator: Cruz, Felicia
System: The UNT Digital Library
Gender Differences, Age Differences, and the Relationship between Time Spent Playing Video Games and Cognitive, Affective, and Behavioral Engagement (open access)

Gender Differences, Age Differences, and the Relationship between Time Spent Playing Video Games and Cognitive, Affective, and Behavioral Engagement

This study quantitatively and qualitatively measured gender and age differences in cognitive, affective, and behavioral engagement while playing video games among the University of North Texas (UNT) undergraduate students. Also, it examined the relationship between time spent playing video games and the three engagement states. For the quantitative method, the data of this study was collected via an online survey, the Consumer Video Game Engagement Scale (CVGES), distributed at UNT (N = 140). The qualitative method involved asking open-ended questions at the end of the survey. The CVGES uses a 5-point Likert scale that encompasses three subscales: (a) Cognitive Engagement, (b) Affective Engagement, and (c) Behavioral Engagement. A series of analyses were conducted to analyze the quantitative data via SPSS. Also, the open-ended questions' responses were analyzed by using an inductive analysis approach. The main findings of this study were: (a) there were significant differences between males and females in cognitive, affective, and behavioral engagement, (b) there were no significant differences between age groups in the three engagement states, and (c) there is a positive relationship between the time spent playing a video game and the three engagement states. Also, the game elements, such as characters, storytelling, content, the objective …
Date: December 2022
Creator: Almazyad, Reem Ali
System: The UNT Digital Library
The Role Humor Plays in Facilitating Rapport, Engagement, and Motivation in Graduate Online Learning Environments (open access)

The Role Humor Plays in Facilitating Rapport, Engagement, and Motivation in Graduate Online Learning Environments

This study seeks to explore, using an interpretivist phenomenological approach, how humor may impact rapport, engagement, and motivation in graduate online learning environments. Through detailed qualitative analysis of semi-structured interviews, direct observation, and demographic survey data, emergent themes were identified that support the use of appropriate humor to create a positive online environment in which learning can take place. Evidence indicates that humor, when used purposefully and appropriately, is a valuable tool for promoting rapport and engagement amongst course members through community-building and enhanced interpersonal connections. The results of this study reveal the importance of finding common ground and shared experiences to improve the overall social and communicative culture of an online course. The results also support the idea that online instructors should make a great effort in connecting with students in online courses and must make a greater effort to appropriately engage in their online courses. Appropriate recommendations are made for practical application of humor to support pedagogy, as well as recommendations for future research on humor in educational environments.
Date: August 2017
Creator: Steele, James
System: The UNT Digital Library
Higher Education Students' Perspectives on the Influence of Computer-Based Instructional Systems on Self-Efficacy and Motivation (open access)

Higher Education Students' Perspectives on the Influence of Computer-Based Instructional Systems on Self-Efficacy and Motivation

This dissertation aims to identify undergraduate students' perspectives concerning the effectiveness of CBI environments as an instructional tool, and the influence it has on their self-efficacy and motivation. Data was collected from 221 participants from two midwestern universities. A convergent mixed-method research was conducted using a Likert-style survey and semistructured interviews. Stepwise regression, Pearson correlation coefficient, effect sizes and thematic analysis were used to identify significant relationships between variables, and find recurring themes. It was found that over 70% of the student population had positive attitudes towards the use of CBI environments with a mean of 3.5 on a 5-point scale. Students who had a high mean attitude towards CBI systems also had a high mean self-efficacy score. Secondly, four models emerged which suggests that; the value student assign to tasks, the control over the CBI environment, control over their learning, and motivation are significant factors (p>.50) that affect their self-efficacy. Finally, it was found that students' motivation is affected by instructional components, challenges, lack of instructor presence, and feedback. It can be concluded that varying factors that can affect how students' perceive the courses and their abilities, and the implementation of adaptive CBI systems maybe an option to meet …
Date: August 2019
Creator: Popkin, Kashieka N.
System: The UNT Digital Library
Adult Learning: Evaluation of Preferences for Technology and Learning Sources for Workplace Learning (open access)

Adult Learning: Evaluation of Preferences for Technology and Learning Sources for Workplace Learning

The purpose of this research was to provide an initial investigation of the preferences for both technology and learning sources that are available today in the modern workplace at a large financial institution with a national presence in the USA. In addition to the preferences of the participants, the research includes insights about the culture of the learning organization by using the Dimension of Learning Organization Questionnaire (DLOQ) and two preference surveys. The research methods used in this study are categorized as mixed methods and include both quantitative and qualitative methods. This study is nonpositivist and descriptive. It is based on a triangulation design method which is comprised of analysis from data obtained from the DLOQ and preference surveys, as well as semi-structured interviews with several survey participants. The results of the studies provide the foundational information for an extended quantitative analysis.
Date: December 2016
Creator: Kaiser, Robert Cresswell
System: The UNT Digital Library
Discourse Indicative of Computational Thinking within a Virtual Community (open access)

Discourse Indicative of Computational Thinking within a Virtual Community

This study explores the phenomenon of computational thinking indicated by the use of Bloom's taxonomy's cognitive domain verbs in the Scratch community, the online, collaborative environment for the Scratch Visual Programming Language (VPL). A corpus of 660,984 words from three Scratch community sub-forums provide the data for this study. By semantically aligning cognitive domain verbs of Bloom's revised taxonomy to computational thinking (CT) dimensions, the occurrences of the verbs in Scratch community sub-forums are used to indicate instances of computational thinking. The methodology utilizes qualitative coding and analysis with R® and RStudio®. The findings show language attributes such as expressions of imagination, sharing of creative details, collaborative development ideas, teaching, modeling, innovating, solutions focused, and technical support to be indicative of computational thinking and CT dimensions. The computational thinking dimension referred to as computational perspectives occurs most frequently within Scratch community participant discourse. The environmental factors found to contribute to computational thinking and the CT dimensions are supporting tools, personalized learning, supportive organizational culture, social learning, and organizational support. Common among the three computational dimensions is the contributing environmental factor described as supportive organizational culture, with the computational perspectives dimension prevailing among the corpora. The characteristics of computational perspectives and …
Date: May 2020
Creator: Woods, Charles
System: The UNT Digital Library
A Single Case Study of a MakerBus in K-12 Education (open access)

A Single Case Study of a MakerBus in K-12 Education

MakerBuses are travelling makerspaces that deliver hands-on tools and resources to community-wide locations to foster 21st century learning and development. Often found in K-12 schools, MakerBuses provide accessible and tangible learning opportunities for all learners, even in the most underserved communities. This single, typical case study provided a foundational look at how one MakerBus started as a simple idea and evolved into a learning experience used throughout the community it serves. Through discovery it was evident that accessibility, community outreach, tool distribution, and active learning were the critical elements that made this makerbus a unique tool for education.
Date: May 2021
Creator: Daughrity, Lea Anne
System: The UNT Digital Library